Saturday, 9 June 2007

One less cat


My darling Boots is gone. We decided to let him go. I thought it would be best to watch while the vet put him to sleep. But at least I know he's playing side by side with Jaffa, and Minky riding on his back, with all the Gerbils and Rats following him. He can eat all the steak, mince, and chicken that he wants to. And he's waiting for me - in 90 years time we will be reunited, but I'll be young again, and we'll hug and I'll say how I missed him, and all that. Now I need a tissue. I'd like to get a kitten, but I think it's best that we leave it for a while.

The way he looked at me in the waiting room. The way he reached out his paw, and was comforted when I held it tight. I love him. Loved. Have loved. Did love. Still love.

Friday, 8 June 2007

Boots

Gotta be quick, but, in short, Mum is taking boots to the vet. I'm going with her. Things look bad.

Saturday, 2 June 2007

Funky Flowers

I've not posted for a while - I've been trying to think of a flash game, and when I've not been trying to think of a flash game I've been making this one. Not that that's all I ever do, you understand - make flash games.

So, anyway, I've been working on a flash game called Funky Flowerz. It's 100% flower aranging fun! It took longer to make than the dress up game, but works on the same principles.

http://img361.imageshack.us/my.php?image=flowerpowervc9.swf
Heh, I always put "RicardoStudios presents...", just in case "rumtoggled scroungebuckling dimbells" steal my flashes. I sound silly, but it happens. A lot.

Thursday, 31 May 2007

Dress-Him-Up

That's the title of my new interactive dress up "game".
http://img357.imageshack.us/my.php?image=dresshimupaq7.swf
I took a screenshot of some of the code -
http://img457.imageshack.us/img457/2582/codeur8.jpg
Confusing much? It's not that bad once you get to know it - Actionscript, that is.

Flash uses a coding language called Actionscript. I wouldn't call it easy to learn, as they advertise it, but once you know the basics, it's not as difficult as it looks.

Wednesday, 30 May 2007

Quick interactive thingy

I whipped up this little interactive display thingy in flash. It needs a bit of tweaking, but I'm fairly pleased with it. It wasn't too difficult to make - it only has a small amout of coding in it, meaning I didn't need any internet tutorials.

http://img159.imageshack.us/my.php?image=cattypicsmf0.swf
You need to wait 10 seconds for the images to load.
If you like it, I could make one for you.
“Most people make the mistake of thinking design is what it looks like… People think it’s this veneer - that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works.”

Steve Jobs.

A very valid point. Why have I quoted this, you may ask? Well, I think that design is vital for creating good flash games and animations. When you design flash games, you don't just plan how a game looks. What's the point of having a super-fancy game with great graphics, if you didn't consider where to put certain pieces of code, or you didn't think about the controls for your game, eh?

Anyway... I "turned" eleven in may, and along with my eleventh birthday came...
Flash. Yup!
Now, making games is no simple matter, as I soon learned. You need knowledge of actionscript, patience, a calm mind, and a lot of imagination! (Unless you are one of those rumtoggled scroungebuckling dimbells that copy other people's ideas).
I've already made a game or two, but published none of them anywhere.