Wednesday, 30 May 2007

“Most people make the mistake of thinking design is what it looks like… People think it’s this veneer - that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works.”

Steve Jobs.

A very valid point. Why have I quoted this, you may ask? Well, I think that design is vital for creating good flash games and animations. When you design flash games, you don't just plan how a game looks. What's the point of having a super-fancy game with great graphics, if you didn't consider where to put certain pieces of code, or you didn't think about the controls for your game, eh?

Anyway... I "turned" eleven in may, and along with my eleventh birthday came...
Flash. Yup!
Now, making games is no simple matter, as I soon learned. You need knowledge of actionscript, patience, a calm mind, and a lot of imagination! (Unless you are one of those rumtoggled scroungebuckling dimbells that copy other people's ideas).
I've already made a game or two, but published none of them anywhere.

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